
Floor Zero
Turn-based strategy where every action counts down. Move, strike, dash - each move ticks down your turn.
When the counter hits zero, the enemies strike back.
Fight smart, act fast, figure out the floor. Different enemies, different threats. Squares strike up close, triangles dash through you, circles shoot from a distance.
Count down your actions.
Reach floor zero.
NOTE: if you spam SPACE the visuals might look odd for a moment. To strike press Space only once :)
Created for GMTK2026 - CountDown
Controls
| Movement | WASD |
| Dash | Shift + WASD |
| Strike | Space |
| Shoot | Q |
| Pause\Menu | Esc |
Credits:
- code, sprites and animations by me
- Background music: humanstudioedm
- Visual effects: bdragon1727
- Sound effects: dklon, kenney
- UI: andelrodis, fightswithbears
- Font: yukipixel
- Shader transition: muzi1983
- Honorable mention: JammyRogerr (background image in main menu)
| Published | 2 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | loliwasd |
| Genre | Puzzle, Strategy |
| Tags | 2D, Cyberpunk, Godot, Minimalist, Pixel Art, Short, Singleplayer, Turn-Based Combat |
| Content | No generative AI was used |






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